One of the rooms in the Vault 13 challenge. Anna Nielsen for the National
One of the rooms in the Vault 13 challenge. Anna Nielsen for the National

Review: thrilling new escape game Claustrophobia debuts in Dubai



If ever I get locked in an under­ground bunker with fellow survivors of a nuclear apocalypse and have to escape before the oxygen runs out, I am sad to say I do not think we would make it.

Last weekend I put my survival skills and logical thinking to the test with Claustrophobia, a new real-­world escape game in Dubai – and concluded that it is better for everyone if I never sign up to be a saviour of the human race.

Like similar race-against-time escape games, Claustrophobia locks up a team of four in a room and challenges players to crack codes and find clues to free themselves within an hour.

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Read more: Global favourites: Other popular Claustrophobia quests around the world

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This particular variation was created in Russia in 2013, with more than 51 game rooms. Claustrophobia now has 144 themed quests in 33 cities worldwide.

A few friends and I booked the post-apocalyptic Vault 13 challenge in the Dubai gaming zone.

The “To Live” room, which traps you in a madman’s lair, is also available, while the art heist-themed Museum of Contemporary Art and Sherlock Holmes-­inspired Baker Street, 221B quests are due to open next month.

Vault 13 is the rundown shelter of the survivors of a nuclear holocaust that has wiped out most of humanity. Before we are locked in, we stash our belongings in a locker and the game master leads us through the guidelines. For this particular challenge, we are told that moderate force and strength would be necessary to access some clues and that hints would be available if we were struggling with the puzzles.

As soon as the countdown clock began, we were pushed into a dingy room with random items scattered around. Discarded car seats, a tabletop radio that made static crackling and whistling sounds, a vending machine stocked with cola, two oxygen tanks and a wooden cupboard – any of them could be concealing crucial clues.

We spread out to inspect every corner. I have some experience playing this type of escape game, so every object in the room, many of which had numbers on them, felt like it could be important. After 10 minutes, we were still disoriented, mumbling to ourselves and shouting out digits.

Do the numbers on the hard hat hanging in the cupboard need to be punched into the access-­control keypad on the wall, or are we reading too much into a useless product serial number?

At that moment, the game master put us out of our misery and guided us towards our next clue. Along the way, we unearthed a machine gun, a monstrous bionic arm and a metal detector, all of which proved critical to progressing towards freedom.

It took us close to 20 minutes to get to a second room, in which a biological experiment on plants was underway. With a torch and a flickering bulb as our only sources of light, we were struggling to understand the function and importance of certain consoles.

Time was running out when we reached the third and final room, and we had only 10 minutes to secure our escape. The sinister soundtrack that reinforced a post-­apocalyptic mood became creepy and added to our anxiety.

With three minutes to spare, we managed to find the missing piece of the puzzle, which involved some chemistry know-how, and made it out in time – but not without constant guidance and clues from the game master, whose distorted robot voice we heard whenever we found ourselves staring at a clue without making progress.

Perhaps we would have done better if we were avid video-­gamers. Many quests are modelled on such games – Vault 13 draws heavily on the Fallout series of role-playing games – or films.

Claustrophobia provides a more sensory experience than other escape games I’ve played. The atmosphere, props, visual design and music help immerse you in the role of a distressed individual fighting to stay alive. ​

A session for two, three or four players at Claustrophobia in Red Diamond Building, Jumeirah Lakes Towers, Dubai, costs from Dh380; visit www.phobia.ae

aahmed@thenational.ae

The Great Derangement: Climate Change and the Unthinkable
Amitav Ghosh, University of Chicago Press

THE BIO

Ms Davison came to Dubai from Kerala after her marriage in 1996 when she was 21-years-old

Since 2001, Ms Davison has worked at many affordable schools such as Our Own English High School in Sharjah, and The Apple International School and Amled School in Dubai

Favourite Book: The Alchemist

Favourite quote: Failing to prepare is preparing to fail

Favourite place to Travel to: Vienna

Favourite cuisine: Italian food

Favourite Movie : Scent of a Woman

 

 

Call of Duty: Black Ops 6

Developer: Treyarch, Raven Software
Publisher:  Activision
Console: PlayStation 4 & 5, Windows, Xbox One & Series X/S
Rating: 3.5/5

The smuggler

Eldarir had arrived at JFK in January 2020 with three suitcases, containing goods he valued at $300, when he was directed to a search area.
Officers found 41 gold artefacts among the bags, including amulets from a funerary set which prepared the deceased for the afterlife.
Also found was a cartouche of a Ptolemaic king on a relief that was originally part of a royal building or temple. 
The largest single group of items found in Eldarir’s cases were 400 shabtis, or figurines.

Khouli conviction

Khouli smuggled items into the US by making false declarations to customs about the country of origin and value of the items.
According to Immigration and Customs Enforcement, he provided “false provenances which stated that [two] Egyptian antiquities were part of a collection assembled by Khouli's father in Israel in the 1960s” when in fact “Khouli acquired the Egyptian antiquities from other dealers”.
He was sentenced to one year of probation, six months of home confinement and 200 hours of community service in 2012 after admitting buying and smuggling Egyptian antiquities, including coffins, funerary boats and limestone figures.

For sale

A number of other items said to come from the collection of Ezeldeen Taha Eldarir are currently or recently for sale.
Their provenance is described in near identical terms as the British Museum shabti: bought from Salahaddin Sirmali, "authenticated and appraised" by Hossen Rashed, then imported to the US in 1948.

- An Egyptian Mummy mask dating from 700BC-30BC, is on offer for £11,807 ($15,275) online by a seller in Mexico

- A coffin lid dating back to 664BC-332BC was offered for sale by a Colorado-based art dealer, with a starting price of $65,000

- A shabti that was on sale through a Chicago-based coin dealer, dating from 1567BC-1085BC, is up for $1,950

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The specs
Engine: 77.4kW all-wheel-drive dual motor
Power: 320bhp
Torque: 605Nm
Transmission: Single-speed automatic
Price: From Dh219,000
On sale: Now
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The specs

Engine: 2.0-litre 4-cylturbo

Transmission: seven-speed DSG automatic

Power: 242bhp

Torque: 370Nm

Price: Dh136,814